![]() ![]() If you can't, try at least to have Armours and Skills or just the Skills (it will be hard though). ![]() I usually take 24 Food on Medium, but that depends on the area.ġ6 Torches, 3-4 Shovels for the Cove, 4+ Herbs for the Corals (they remove Negative Quirks), some bandages if I don't have a Plague Doctor in the party (which is rare, because PD and Occultist in the Cove are great). A 100% Room Battles Medium Cove is asking to get mauled. You chose a difficult area for your first experience in a Veteran Dungeon. Trial, Error and RNG, My three favorite things. It's all good mate I made the same mistake before, It's what Darkest Dungeon is about. So maybe I'm not really turtling at all then. I had no idea what the average skill/equipment requirement was. Thanks for the explicit and clear feedback. Other provisons you should take depends on the area, Ill let you find out that one. Bring 16 food on medium missions, bring 4 shovels, 12 torches. ![]() Originally posted by TheBoredGuy733:First of all, Provisioning. This should help a bit and if you need anymore advice just ask, these moron over here has beaten NG+, not braging just saying cause I got experience. Diesese, I'm not sure what the illnesses are but if they are a massive stat downgrade like most of the STI's in the game you need to adress that before entering, but if it''s like bullimic then you don't have to worry unless you intend of healing with that charcter during camping. Skills, Like A W's they need to be rank 3 in everything to stand a chance. Armour and Weapons, Having lvl 3 A and W are required to basically have a chance of survival. Stress levels, your stress on people are way too high, even with a jester in tow. A few mistakes I saw that could make your chances much greater are the following Veteran missions, these missions can be a kick in the ♥♥♥♥. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |